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Cranius.Commentary();//The most dysfunctional blog on the web |
8/18/2009 My first album, "Big Blue Dress" has been releasedLong version:
I made a new year's resolution in January to release my album this year. Here's to fulfilled resolutions (1 out of 3 ain't bad)! I actually had hoped to include more songs on the album, but as I've submitted 2 of the songs to this year's Blizzcon song and music contest, I felt it was important to have the album out in the event I did well in the contests. The good news is that I already have some songs lined up for the next album.
I'd like to thank Eledainn who gave me permission to use "The Lament of Captain Placeholder" on my album. He wrote this song and I loved it. I just covered the song because I love it so much. I'd also like to thank Micacula (www.miraculous-visions.com) for creating the album cover art. She really came through for me at the last minute in a way I didn't expect. The album art is awesome. You can actually purchase high resolution prints of the original cover art at her site.
The songs:
Big Blue Dress - this was the song that started it all. I had been making WoW music videos, but just felt that the song I wanted to make a movie for didn't exist, and so I wrote this one. Ironically, I wrote it while I was taking a 3-month break from WoW. It's amazing how productive you can be when you're not spending all your time grinding. :)
Darrowshire - this is my favorite song on the album. I've blogged about it in the past, how I wrote it on the shores of Lake Chelan. The lyrics came to me there and I've been longing to go back and write another song since then. The story line in the Eastern Plaguelands is epic and I think there are several more songs yet to be written.
The Lament of Captain Placeholder - this song was written and performed originally by Eledainn. I tried to reach him to get permission to record it, but I couldn't find him. After I decided to release it anyway, he contacted me. We spoke on the phone and had a great conversation about music and such. He gave me permission to use the song on the album, and I'm very grateful for that. BTW Eledainn - my email got nuked by my ISP so I've lost your contact information. Get in touch if you read this (cranius@cranius.com).
Happy Place - This is a song that was inspired by an email thread at work in 2006. Essentially the story of "Happy Place" is true. I've embellished it a bit for dramatic flare. You can find the original thread here. Yes, it's taken me 3 years to finish this song. And really, I'm not done yet. The version on the album is the trimmed-down 2-minute version used for the Blizzcon 2009 song contest. Their restriction was 2 minutes or less. It was a bit challenging squeezing it down, but I think it works.
Don't Make Me Get My Main - This song is Legs' and my submission to the Blizzcon 2009 movie contest. As with the song contest, there was a time restriction on this song as well, so it's exactly 3 minutes long. The song is a story about an alt who is tired of getting camped and is forced to get his "main". If you don't understand that sentence, you might not appreciate the song, but I think anyone who's ever played on a PvP server will just "get it". Special thanks to Legs for collaborating with me on the video for this song. I'd like to thank my son for suggesting the ending to this song. After he suggested it to me, I knew that was *the* ending for the song. You'll see what I mean. No spoilers. 8/14/2009 The album has been submittedShort version: The album I promised myself I would release before the year is over has been submitted and should be available anywhere from 1 to 6 weeks.
Long version:
Since I wrote "Big Blue Dress" in 2006, I've been wanting to release an album. Today I submitted the album to the online music service TuneCore. The album will be available on iTunes, Amazon.com, and various other music sites. TuneCore says it will be online 4-6 weeks from now, but I hear that Amazon.com only takes a week, so the album just might be ready for Blizzcon after all. The album is called "Big Blue Dress" and has 5 songs:
Both "Happy Place" and "Don't Make Me Get My Main" have been submitted to the Blizzcon 2009 song and movie contest (respectively). Legs and I collaborated on the video for "Don't Make Me Get My Main', and I think you're going to like it. "The Lament of Captain Placeholder" was written by Eledainn, but I have his permission to include my cover of his song on the album (thanks man!). Many fans have been asking for MP3 versions of Darrowshire and Captain Placeholder, and now you'll be able to get those (i.e. Darrowshire without all the fighting sounds particularly).
I had hoped to include a remix version of Big Blue Dress and a couple other songs, but I ended up having to cut those from the album in order to get it done (hopefully) in time for Blizzcon 2009. I'll release those other songs as singles later, or maybe I'll start working on a 2nd album.
Thanks Miracula (www.miraculous-visions.com) for creating the wonderful album art. Isn't it cool?
6/16/2009 Wrought Short version: My latest collaboration machinima with Legs has been posted. It's called "Wrought". Long version: After I created the original music video for "Wrought" in early 2008, I mentioned on YouTube that it would make the perfect Undercity video. About 6 months ago, I talked to Legs about it and she expressed interest in doing a machinima for the song. I was thrilled to have her apply her magic. The first thing she showed me that just blew me away was "the kiss". After seeing this, I knew it was going to be pure gold. Legs has a remarkable ability to create scenes that you would think would be impossible to create. She continued to amaze me as she created scene after scene. Some of them she just surprised me with. Some of them I suggested. For example, "the kiss" was her idea and I was just amazed to see a human lift a blood elf off a horse, gently place her on the ground, and then kiss her passionately like that. Later I asked, "do you think you can make the bad guy slap her after he sees her kissing the human?", fairly certain that it would be really difficult, but also suspecting Legs could do this. Sure enough, within a few hours, there was the antagonist of our story convincingly slapping the girl across the face. I'd ask Legs, "what emote did you use for that?". "Do you really want to know?", she'd reply. I'd hesitate... "no, it's magical, don't tell me". And so it went like this for months with her showing me amazing scenes she had made, injecting story line elements and surprising me with them, and then also responding to my ideas and suggestions. It truly was a collaborative effort. Legs did all the filming and editing and most of the story development. I helped with the acting - (the "gank scene" was my favorite acting bit as I had to use some of my best multi-boxing techniques and PvP skills) and injected some story elements here and there, particularly focusing on intensifying the drama. *spoiler warning* We agonized over the story as we were continually haunted by the lyrics. It's a very sad song, and it wasn't until just 2 days before we finished that we realized we needed to stop fighting this sad song and just let it be a tragedy. So then it came. What was once going to be a beautiful rescue and reuniting of some sort ... became heart-breaking disappointment. When we discovered it, we both said "of course this has to be the ending. It's why he's singing this song. It's why he's in the Undercity lamenting being left to rot alone". And so my final suggestion was "do you think you could make him just look really sad after she doesn't recognize him and is clearly afraid of him?". Of course she could, and you'll really believe the emotion when you see it. We hope you enjoy our tragic story of "Wrought". If you get a chance, also watch the original music video so you can see Peratus performing the song live in a variety of Seattle clubs, or better yet, get out and see them. 4/2/2009 UlduarShort version: My latest video, "Ulduar", has been posted. Long version: A few months ago, Ajulex messaged me in game and asked if I was interested in a collaboration with Nyhh and Summergale. "Interesting", I replied, "not really my style, but interesting". I assumed it was Nyhm or Summergale contacting me, or possibly someone else from Madcow Studios. Turns out Ajulex is a mutual fan, who then went back to Madcow Studios' forums and told them that I was interested. Later on, Summergale contacted me and apologized on behalf of her fan because he had contacted me without their consent and wanted me to know that they weren't planning anything. So we chatted for a while and compared notes. We both do WoW music videos. She's the high end raider, I'm the relentless PvPer. I've never set foot in the vast majority of the end game instance dungeons and have little desire to do so, whereas she lives there and doesn't really understand my attraction to PvP. She asked me if I ever "raided". In response, I ranted on about how such a good word, "raid", had been repurposed by PvEers to mean something quite the opposite of its original PvP intent (i.e. "raid the capital city"). We both asked each other, "where's the fun in that"? She told me that Nyhm was retiring and that she was looking for ideas. I suggested "Tankalicious", a play on Fergie's "Fergalicious" and encouraged her to start her own brand. A few weeks later, she sent me mail saying that she noticed that "The Way I Are" rhymes with "Ulduar". Then she sent me some lyrics. At first I was not really interested in engaging on this project because Rap isn't really my thing. However, over the course of the next several days, the conversation on the WoW mailing list at work was flooded with "I can't wait for Ulduar to come out" comments. I then realized how accurate and timely Summergale's lyrics were, as well as how they had captured our PvP/PvE conversation. I decided to pull the trigger. I recorded and edited my tracks, and Summergale recorded hers and sent them to me. After several iterations and some minor tweaking of the lyrics, we had a song we were happy with. I then recruited my favorite machinima artist, Legs, to make the video. I was really stoked when she said "yes". She had no idea what she was signing up for, as we spent many late nights putting the video together. Unlike other projects she has worked on, this one required the video to be made quickly - i.e. before Ulduar came out and the song became irrelevant. We had no idea when that would be, but realized it could be any day now. So the schedule was a little crazy and really tested our sanity. Legs pulled through and made it happen, working nights and sleeping days to get it done since she's like 9 time zones away from me. She did a fantastic job, and her artistry shows in this collaboration "Ulduar". Thanks, Ajulex. 1/11/2009 Lament of Captain Placeholder The moment I heard "Lament of Captain Placeholder" a few years ago, I wanted to record it. I used the mandolin as the feature instrumental rather than the recorder, and I spiced it up just a touch. Rather than focus just on Captain P and his wonderful teleportation shortcut, I also tried to feature a few harbors that we've grown to love as well as some brand new ones. In Captain P's day, the ships in Menethil Harbor went to Auberdine and Theramore. The boat to Theramore is still there, but the other boat now goes to the Howling Fjord. I also included some shots of the new Stormwind Harbor as well as the Borean Tundra. The scenery in these areas is candy for the eyes, especially if you like the water as I do. My hope is that 10, 20, 50 years from now this video will still be available and it will remind you not only of Captain Placeholder, but also of the magical shores of Azeroth. I've been trying to get in touch with Eledainn, author of the original song, to chat with him about it. All of those efforts failed. So if you're Eledainn, or if you know him, please get in touch. :) Here's my rendition of The Lament of Captain Placeholder. 12/24/2008 Greatfather Winter When I set out to write "Greatfather Winter", I really wanted to create a Winter Veil classic. Only time will tell if I actually achieved that, but it was a goal of mine while writing, recording, and editing. I got the idea for the song last year at this time as I was flying a reindeer over Shattrath. I took some screenshots back then for inspiration because I knew I'd be writing the song this year when those scenes were not available in-game to provide inspiration. I started writing the song several months ago, but the final verse and chorus only came together yesterday, and the video editing was an all-nighter. Fortunately, I use a very simple machinima style with no composite editing or model viewer work, and so I was able to put the video together relatively quickly. As the snow was starting to fall, I was worried that I wouldn't be able to finish because we frequently lose power during snow storms, and when we lose power, it can be days or weeks before it comes back on. As I was almost finished, the power went out and I thought I wouldn't get it done before Christmas. Fortunately, it was a short outage, and it actually inspired me to stop the minor tweaking I was engaged in when the power went out and wrap it up. I tried to include hints of other Christmas classics in this video. For example, the line "don't you shoot your eyeballs out" is inspired by "A Christmas Story". There are many other such references and other stylistic references as well. I encourage you to find them and reply here. Here are the lyrics to "Greatfather Winter". I hope you enjoy! Listen children young and old Gather 'round and you'll be told It's tradition every year Winter Veil is drawing near Listen up today's the day Father Winter's on his way Bringing with him treats and toys Giving them to girls and boys Greatfather Winter won't you bring Something for my stocking Something shiny something bright Some goggles I can use at night Greatfather Winter don't be late For that day we just can't wait So bring us lots of treats and toys And fill our Winter Veil with joy See the presents at the tree A blunderbuss for you and me Don't you cry and don't you pout Don't you shoot your eyeballs out Sip the eggnog try some cake Find the Greench for goodness sake Fly a reindeer 'cross the sky Don't fall off or you might die Greatfather Winter won't you bring A Turbo-Charged Flying Machine Some rocket boots that make me fly And I just want a motorbike Greatfather Winter won't you please We're begging you down on our knees So bring explosives and a gun And then we'll surely have some fun So grab your girlfriend just like so And kiss her at the mistletoe If you want some epic loot Pick her up a winter suit Buy a pint of Winter Ale Drink too much and you will fail Turn yourself into a Gnome Send a stolen reindeer home Greatfather Winter won't you bring A Clockwork Rocket Bot for me Something violent, something loud Something to disperse a crowd Greatfather Winter can't you see We're excited as can be So bring us lots of treats and toys And fill our Winter Veil with joy 12/17/2008 Highwayman Wide ScreenShort version: I've just uploaded a newer wide screen version of "Highwayman" to YouTube. Enjoy! Long version: Now that I've started posting my videos on YouTube, people have been asking me to put my other videos there so that they can find them all in one place. I've been hesitant to do this for a few reasons, primarily because the legal system has been slowly catching up to the YouTube movement and I didn't want to find myself on the wrong end of a lawsuit. In fact, someone who posted my original machinima "Beer for my Horses" on YouTube was recently asked to take it down. A few other videos of mine that were posted by others have also recently been taken down. The good news about this is that it appears that "take down" notices are the way of things rather than expensive lawsuits. Frankly, I think it's better business to leave them up. I'm confident that my music videos have generated more revenue for those folks than if I hadn't made them. I can't tell you how many people told me that "even though I hate country music, I love this song", or "What's the name of this song? I want it for my iPod". They say that about "Beer for my Horses", and they say that about "Highwayman". In fact, they also also say it about Oingo Boingo, but that's a story for a different day. Seriously... I've recieved LOTS of comments like this. I have news for you guys. If you like "Highwayman", then you like country music. You might not like all of it, but Highwayman was made by 4 legends of country music: Willie Nelson, Kris Kristofferson, Waylon Jennings, and Johnny Cash, and the song hit #1 on the country charts in 1985. Today I'm posting a wide screen version of Highwayman to YouTube. I posted this video to www.warcraftmovies.com in June 2007, and ddafternoon posted it to YouTube shortly thereafter. You could always download the higher quality version, but most people see the YouTube version out of convenience. That version was letterboxed since it was a wide screen (16:9) video posted to (at the time) a 4:3 YouTube. Now that YouTube supports a wide screen format, this new version looks a lot better. There is some deep meaning to this song. It can be interpreted many different ways. My interpretation of it was that, in WoW, not only are you immortal and you can survive death, but also you can also assume different identities and personalities. For example, you might start out as a rogue roaming Westfall, end up playing a space warrior on a foreign planet as depicted in the movie, but then later return to your roots as you long for the "good ol' days". The lyrics suggest that the 4 people in the song (Highwayman, Sailor, Dam Builder, and Space traveler) are actually one and the same, and that this spirit has the ability to create a new identity or to assume an old one ("Perhaps I may become a highwayman again") - just as you do when you logout and login another character, either an existing one or a new one. I made some comments here on this blog back when I posted the original version on 6/14/07. Feel free to read those to see what I said about it then. You might also check out the original music video for this song. It's very dated, almost laughable (MTV was pretty new at the time), but it does have some cool elements to it that I wanted to incorporate into this video. In particular, I like the 4 horses riding across the desert and wanted to include that, but other footage was a higher priority and so it didn't make the cut. 11/28/2008 Darrowshire Wide ScreenShort version: YouTube has gone "wide", and so I've uploaded a newer version of "Darrowshire" to match the new wide screen format.
Long version:
This week, YouTube announced that they were going to a "wide" format for their standard viewer. Now when you go to www.youtube.com, you'll see moves in what most of us call "wide screen". This is the same aspect ratio as that of Hi-Definition TV (i.e. 16:9). I've been waiting for this for years, but I'm a little disappointed that they're displaying even normal videos in the wide player. Now all of those older wide screen videos that were "letter-boxed" to fit on the old standard 4:3 format will now have black strips not only above and below the video, but also to the left and to the right - totally surrounded by black space. You'd think they would use a player that matched the video being watched rather than to force them all to wide screen.
These videos are now in a 16:9 aspect ratio, and the new resolution of the frame has increased to 960x540 pixels, however YouTube still uses a video codec that compresses the video more than your typical satellite signal, and so you can't really call this "Hi Definition". Even the "High Quality" version of the video is heavily compressed and you'll see lots of compression "artifacts" (fuzzy and jagged edges, etc). I just wanted folks to understand that "aspect ratio" and even "resolution" don't necessarily imply Hi-Def quality due to "lossy" compression. Still, I'm excited about the new wide format because it means I can stop worrying about how small my "wide screen" videos look due to letter-boxing. In fact, I hesitated to adopt the wide screen format because most people (i.e. YouTube viewers) were still watching it in 4:3 so that meant letter-boxing.
So last night I uploaded a wide screen version of "Darrowshire". I must say it looks a lot better primarily because it is much larger. However, if you want to see it in true Hi-Definition, download it from www.warcraftmovies.com (select the "Filefront Hi-Def" link). The Hi-Def version there is actually in 720p Hi-Def format. 11/26/2008 Warhammer OnlineI had intended to write something more about "Age of Conan" sooner, but I lost interest very quickly and found it difficult to return to the subject. There is a theory attributed to Eastern MMOs: that you release a game before it's ready, then you let the public tell you what to fix about it. I personally find this technique of releasing a game before it's ready to be the best way to ensure that I'll hate it. Unfortunately, the folks from Funcom decided to go this route. Age of Conan did have a very few bright spots. One worth mentioning was their concept of "night time". At night (which you could trigger by going to sleep in an inn), the world became your own personal instance where there were no other players (they were all "asleep"). Night time was an interesting schtick that created a solo game within the context of an MMO in a believeable manner. Another feature worth mentioning was their rich use of voice-over for quest NPCs instead of just lines of text. I would like to see both of these features used in other games in the future. Unfortunately, Conan's bugs really killed the fun for me and I found the game play lacking. Enough of that though. I'm actually writing today about another game - "Warhammer Online". Warhammer is a great game. I played it almost exclusively for just over a month. There were several features in the game that I would like to see implemented in other games. One was the quest tracking system. It was by far the best implementation of a quest tracker I've seen. There was never any question as to where I should go next. Another was the fact that PvP was not an afterthought in Warhammer; it was core to the game. In fact, unlike other MMOs, you could actually level up via PvP. Perhaps the most fun I had in the game was in storming a Keep, and then trying to hold it. At one point I found myself helping a couple dozen other players in my guild to pour a kettle of boiling oil down on an even larger army of enemies trying to break down the castle door. Good times. Level design, art style, music, voice-over, player classes, combat, "scenarios", PvP, and just about everything in Warhammer was almost as much as I could have asked for. Warhammer's biggest weakness is that it's not World of Warcraft - and they made the mistake of releasing only a few months before Blizzard's "Wrath of the Lich King" expansion. Maybe they thought going head-to-head with Blizzard was a good idea. Maybe it wasn't their intention at all. 5/20/2008 Age of ConanBack when the World of Warcraft Burning Crusade expansion pack slipped to coincide with the release of Lord of the Rings Online, I mentioned that I didn't believe this was a coincidence and that Blizzard had decided the best way to kill that competition was to go head-to-head with them. If that's true, then what does it mean when today, as Age of Conan goes live, that Blizzard has nothing to show? The next World of Warcraft expansion pack, Wrath of the Lich King, isn't expected until this holiday at the earliest, and the most recent patch 2.4 has already come and gone. I expected them to at least kick off PvP Season 4 release to keep the PvPers focused on bright, shiny new loot and distracted from even considering an Age of Conan purchase. But no, there's no new expansion pack, no new PvP season, and not even a significant patch to compete with Conan.
It could mean that:
I'm guessing that it stems from over-confidence, but that's really just a guess. I'll be playing Conan today, and I'll let you know what I like/dislike about it. 4/2/2008 DarrowshireMy next song, "Darrowshire", was inspired by the quest in the Eastern Plaguelands. The story is a heart-breaker as you find a little girl named Pamela wandering around in the Eastern Plaguelands looking for her family. Your quest is to set things right, which my brother, Tydup, did in with style while filming this movie. There are many such stories in the "World of Warcraft", some of which I've tucked away in the back of my mind to write songs about some day.
I wrote this song on vacation last summer with a Martin backpack guitar, sitting in a folding chair at the mouth of beautiful Lake Chelan in a little town called Stehekin. The town can only be reached by ferry. No Internet access or phone in the cabin where we stayed. Perfect for writing music. I highly recommend it if you need to just get away.
I had been wanting to write "Darrowshire" ever since I first experienced this quest in roughly early 2005. The little girl's story grabbed my attention, and as the song says, "will not let me go". What I didn't know was that by making the movie, I'd be exposed to lore that probably most people never see. For example, I had been trying to figure out how to create a scene where father and daughter are reunited. I figured I'd have to use the model viewer to composite this scene. What I found, however, by having to repeat the quest several times to get the necessary footage for the movie, was that the scene was already in-game - I just had to capture it. You just have to hang around town for a few minutes after completing the final stage of the quest to see it. As the movie shows, the father walks up to their home, summons Pamela, she comes running out, and the two are reunited.
Here are the lyrics to "Darrowshire":
I've seen a great many things that cause a man to wonder Note that the 3 gnomes, Ei, Ohi, and Fahrenheit from "Big Blue Dress" are singing the backup vocals in this song too. I was planning on putting them in the movie, but when I did, they sorta trivialized the drama of the story. Don't worry though. You'll be seeing them again soon.
I dedicate this song to the lore masters. Enjoy!
3/31/2008 Sexy PaladinsMy wife is a die-hard video game loather. She thinks it's a waste of time, and it's not "real". I've been slowly working on her for the past several years to try to get her to play with me. The answer has been "no"... until last night.
I think watching my "Darrowshire" video (which is almost done) inspired her that maybe it was a cool story to participate in rather than one to despise. This wouldn't be the first time one of my movies inspired someone's wife to play with their husband. I know 2 guys at work whose wives started playing with them after seeing "Big Blue Dress" in one case, and "Beer for my Horses" in the other.
She first thought she'd like to be a Night Elf, but she didn't like their glowing eyes. She thought that was creepy. In her mind, an Elf would have been like the ones in Lord of the Rings, and would look like Liv Tyler. Her favorite line in the Lord of the Rings series is when Éowyn says "I am no man"! So after deciding to be a human, she wanted to look buff and have a shield and a sword like her. I thought being able to heal herself would be really good for a newbie, so she we went for a sexy human Paladin rather than a Warrior. I also rolled a Paladin simply to match her experience.
At first I rolled a Cranius look-alike (bald, gray beard). After a while though, I said to her, "Hey! You're a lot sexier than I am... I'm going to reroll". She got a real kick out of that. Turns out she was thinking the same thing. So after rerolling a younger Pally with flowing, dark hair, she was even more content.
I took it very slowly, explaining everything so that she would understand what was going on. I never led her... only followed, giving instruction only when needed and answering any question she had. For example, "why can't I go inside the store?" (the little carts outside the Northshire Abbey). I let her read every bit of quest text at her own pace so she'd be immersed in the game. That way I could make sure she was learning rather than just being dragged around (I know that feeling). This is her first PC game since the original "Myst" (which we played together), so she struggled a bit with the controls, but she showed more patience than I expected in learning how to move around. I also turned off all addons and other things that weren't the "newbie" experience ("instant quest text", for example).
First thing she wanted to do was explore the Northshire Abby. This was a good sign. She's actually really good at directions, and she loves exploring (she's an avid geocacher) so she found her way around the Abbey better than I did when I was a noob. She found the warrior trainer and was slightly disappointed that he was somewhat rude to her about not being a warrior - even to the point that she wondered if I'd led her down the wrong class path (he says something like "why don't you go cast some magic"). The implication was that she wasn't going to be as badass as she would if she were a warrior. I assured her that all class trainers disparage other classes like that.
I showed her the white stallion on the side of the Abbey and told her how you can't get that horse any more. She was confused that there was a horse right there, but that she couldn't have it. I explained how the white stallion was available as an epic mount in the early game, and that Cranius had one, but that it's now unattainable and thus considered "pre-patch".
After a brief introduction to the quest system, we were off to find Kobolds to the north. She wanted to look at the funny little rat man closely, so we got up close so she could see them. Before long we were fighting Kobolds and Wolves, picking up loot, and finding equipment upgrades. She’s still looking forward to trading her wooden mallet in for a sword and picking up a shield, but that will come on a different night. After an hour or so, we were level 2, she was tired, and it was time for bed. It went very slowly, but some things are better when taken slowly. 2/26/2008 Peratus video on YouTubeMy friends Peratus have posted my "Wrought" video on YouTube and their MySpace page.
So Long Stage6I was shocked, as many others were yesterday, to find that www.stage6.com was closing down. This is sad because I had really come to like the service. After reading their explanation and reading between the lines, I think the truth of the situation is that their business plan was "to get bought before we run out of money". This plan apparently failed. I don't really know what that means for the DivX codec that so many people have come to like. It could mean nothing, but it could also be the death knell of DivX that Stage6 has failed. Time will tell.
I will now resume my hunt for a high quality, high-definition video sharing site that offers streaming and a decent UI for customers to enjoy and for content owners to feel like they're in control. If you have any suggestions, send them my way. 1/2/2008 New Music VideoFor the past year or so, I've been filming the local Seattle Punk Rock band, Peratus. It's been a lot of fun going to their rehearsals, their gigs, watching them in the studio, and basically watching what could turn into something big. I just wrapped up a new music video for their song "Wrought" from their new album "Equalibrium". I also plan on making a WoW video for this song... the perfect Undercity song. Here it is: http://www.stage6.com/user/Cranius/video/2018432/Wrought This video features footage from:
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